CMDR von bhoen profile
(Anaconda)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 2 809 377 245 cr |
Credits spent on ships | 948 375 170 cr |
Credits spent on outfitting | 1 680 122 559 cr |
Credits spent on repairs | 12 629 849 cr |
Credits spent on fuel | 225 207 cr |
Credits spent on munitions | 1 140 476 cr |
Insurance claims | 43 |
Total claim costs | 225 387 464 cr |
Combat |
|
Bounties claimed | 928 |
Profit from bounties | 56 790 358 cr |
Combat bonds | 252 |
Profit from combat bonds | 10 623 409 cr |
Assassinations | 29 |
Profit from assassinations | 9 546 149 cr |
Highest single reward | 527 660 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 33 739 cr |
Bounties received/earned | 116 |
Lifetime bounty value | 445 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 446 716 cr |
Commodities smuggled | 232 |
Average profit | 63 817 cr |
Highest single transaction | 266 342 cr |
Trading |
|
Market network | 106 |
Trading profit | 1 922 019 955 cr |
Commodities traded | 30 823 |
Average profit | 4 865 873 cr |
Highest single transaction | 131 769 066 cr |
Mining |
|
Profits from mining | 1 909 149 627 cr |
Minerals refined | 4 397 |
Materials collected | 19 843 |
Exploration |
|
Systems visited | 2 931 |
Profits from exploration | 868 248 056 cr |
Level 2 detailed scans | 25 222 |
Level 3 detailed scans | 25 221 |
Highest payout | 16 026 888 cr |
Total hyperspace distance | 132 660 ly |
Total hyperspace jumps | 3 917 |
Max distance from start | 21 960,39 ly |
Max distance from Sol | 22 029,88 ly |
Max distance from Colonia | 25 711,52 ly |
Approximate time played | 4W 5D 5H 53M |
Passengers |
|
Total bulk passengers delivered | 1 412 |
Total VIPs delivered | 45 |
Total delivered | 1 457 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20 591 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 166 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 279 |
Grade 4 upgrades generated | 178 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 38 846 236 cr |
Crew hired | 16 |
Crew fired | 9 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 27S |
Time in gunner role | 1H 17M 40S |
Total credits accrued | 4 991 176 cr |