CMDR Ino86 profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 272 858 136 cr |
Credits spent on ships | 2 356 924 525 cr |
Credits spent on outfitting | 9 229 820 161 cr |
Credits spent on repairs | 154 419 957 cr |
Credits spent on fuel | 1 184 342 cr |
Credits spent on munitions | 24 327 738 cr |
Insurance claims | 86 |
Total claim costs | 614 779 562 cr |
Combat |
|
Bounties claimed | 2 849 |
Profit from bounties | 361 169 875 cr |
Combat bonds | 1 740 |
Profit from combat bonds | 2 970 324 521 cr |
Assassinations | 295 |
Profit from assassinations | 363 574 377 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 577 |
Lifetime fines value | 4 101 244 cr |
Bounties received/earned | 1 084 |
Lifetime bounty value | 62 463 900 cr |
Highest bounty issued | 4 870 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 650 592 cr |
Commodities smuggled | 151 |
Average profit | 183 399 cr |
Highest single transaction | 1 509 240 cr |
Trading |
|
Market network | 110 |
Trading profit | 19 840 571 195 cr |
Commodities traded | 106 971 |
Average profit | 47 352 199 cr |
Highest single transaction | 803 101 696 cr |
Mining |
|
Profits from mining | 14 395 447 639 cr |
Minerals refined | 12 748 |
Materials collected | 41 201 |
Exploration |
|
Systems visited | 17 195 |
Profits from exploration | 3 467 873 303 cr |
Level 2 detailed scans | 112 116 |
Level 3 detailed scans | 112 115 |
Highest payout | 16 895 988 cr |
Total hyperspace distance | 1 534 854 ly |
Total hyperspace jumps | 22 280 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 49 792,10 ly |
Approximate time played | 16W 7H 42M |
Passengers |
|
Total bulk passengers delivered | 277 |
Total VIPs delivered | 32 |
Total delivered | 309 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 178 976 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 036 |
Grade 1 upgrades generated | 769 |
Grade 2 upgrades generated | 884 |
Grade 3 upgrades generated | 1 211 |
Grade 4 upgrades generated | 1 328 |
Grade 5 upgrades generated | 2 844 |
Crew |
|
Crew credits earned | 2 464 019 845 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 31M 21S |
Time in gunner role | 1H 1M 38S |
Total credits accrued | 24 000 cr |
Total fines accrued | 200 cr |