CMDR Almani profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 50 706 139 610 cr |
Credits spent on ships | 1 428 006 947 cr |
Credits spent on outfitting | 4 587 766 177 cr |
Credits spent on repairs | 15 027 827 cr |
Credits spent on fuel | 474 749 cr |
Credits spent on munitions | 5 456 702 cr |
Insurance claims | 43 |
Total claim costs | 181 986 162 cr |
Combat |
|
Bounties claimed | 3 461 |
Profit from bounties | 593 247 065 cr |
Combat bonds | 1 157 |
Profit from combat bonds | 58 004 973 cr |
Assassinations | 240 |
Profit from assassinations | 531 754 023 cr |
Highest single reward | 1 568 834 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 107 |
Lifetime fines value | 389 444 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 72 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 21 846 cr |
Commodities smuggled | 6 |
Average profit | 3 641 cr |
Highest single transaction | 20 039 cr |
Trading |
|
Market network | 88 |
Trading profit | 45 126 708 288 cr |
Commodities traded | 54 436 |
Average profit | 169 013 889 cr |
Highest single transaction | 1 259 825 304 cr |
Mining |
|
Profits from mining | 45 013 419 305 cr |
Minerals refined | 32 235 |
Materials collected | 25 931 |
Exploration |
|
Systems visited | 5 392 |
Profits from exploration | 2 759 273 297 cr |
Level 2 detailed scans | 47 762 |
Level 3 detailed scans | 47 762 |
Highest payout | 45 024 732 cr |
Total hyperspace distance | 339 970 ly |
Total hyperspace jumps | 8 583 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 563,91 ly |
Max distance from Colonia | 46 536,83 ly |
Approximate time played | 11W 2D 10H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 38 |
Total delivered | 38 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 99 987 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 962 |
Grade 1 upgrades generated | 431 |
Grade 2 upgrades generated | 463 |
Grade 3 upgrades generated | 564 |
Grade 4 upgrades generated | 591 |
Grade 5 upgrades generated | 913 |
Crew |
|
Crew credits earned | 40 059 856 cr |
Crew hired | 33 |
Crew fired | 33 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M 45S |
Time in gunner role | 25M 35S |
Time in fighter con role | 24M 35S |
Total credits accrued | 2 136 150 cr |