CMDR RancidCheez profile
(Imperial Cutter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4 940 201 773 cr |
Credits spent on ships | 1 610 554 284 cr |
Credits spent on outfitting | 5 114 261 098 cr |
Credits spent on repairs | 23 737 411 cr |
Credits spent on fuel | 269 063 cr |
Credits spent on munitions | 2 954 209 cr |
Insurance claims | 20 |
Total claim costs | 294 451 123 cr |
Combat |
|
Bounties claimed | 419 |
Profit from bounties | 45 859 969 cr |
Combat bonds | 1 135 |
Profit from combat bonds | 594 503 963 cr |
Assassinations | 31 |
Profit from assassinations | 3 789 111 cr |
Highest single reward | 263 225 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 186 841 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 19 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 94 093 cr |
Commodities smuggled | 10 |
Average profit | 18 819 cr |
Highest single transaction | 67 539 cr |
Trading |
|
Market network | 47 |
Trading profit | 3 724 572 595 cr |
Commodities traded | 26 696 |
Average profit | 16 929 875 cr |
Highest single transaction | 609 833 630 cr |
Mining |
|
Profits from mining | 3 319 424 259 cr |
Minerals refined | 3 765 |
Materials collected | 11 411 |
Exploration |
|
Systems visited | 3 679 |
Profits from exploration | 603 594 999 cr |
Level 2 detailed scans | 31 861 |
Level 3 detailed scans | 31 856 |
Highest payout | 7 771 534 cr |
Total hyperspace distance | 150 196 ly |
Total hyperspace jumps | 4 835 |
Max distance from start | 21 995,69 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 23 499,39 ly |
Approximate time played | 5W 17H 7M |
Passengers |
|
Total bulk passengers delivered | 1 319 |
Total VIPs delivered | 50 |
Total delivered | 1 369 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 110 438 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 480 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 350 181 800 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 56M 9S |