CMDR VoyagerX1 profile
(Anaconda)
Federation: None
Empire: Squire
Balance |
|
---|---|
Current assets | 1 075 510 995 cr |
Credits spent on ships | 257 216 737 cr |
Credits spent on outfitting | 387 463 913 cr |
Credits spent on repairs | 416 004 cr |
Credits spent on fuel | 43 312 cr |
Credits spent on munitions | 182 731 cr |
Insurance claims | 9 |
Total claim costs | 7 573 749 cr |
Combat |
|
Bounties claimed | 437 |
Profit from bounties | 21 577 915 cr |
Combat bonds | 13 |
Profit from combat bonds | 552 782 cr |
Assassinations | 2 |
Profit from assassinations | 323 841 cr |
Highest single reward | 395 674 cr |
Skimmers killed | 99 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 5 700 cr |
Bounties received/earned | 353 |
Lifetime bounty value | 79 200 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 6 552 084 cr |
Commodities traded | 3 295 |
Average profit | 163 802 cr |
Highest single transaction | 1 007 032 cr |
Mining |
|
Profits from mining | 881 251 cr |
Minerals refined | 8 |
Materials collected | 3 656 |
Exploration |
|
Systems visited | 3 848 |
Profits from exploration | 1 011 877 400 cr |
Level 2 detailed scans | 25 407 |
Level 3 detailed scans | 25 633 |
Highest payout | 14 154 530 cr |
Total hyperspace distance | 286 149 ly |
Total hyperspace jumps | 4 107 |
Max distance from start | 42 709,43 ly |
Max distance from Sol | 42 727,70 ly |
Max distance from Colonia | 25 632,79 ly |
Approximate time played | 5W 1D 14H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 15 |
Total delivered | 15 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 208 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 203 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 44 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 37 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 51S |