CMDR Joseph Wood profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 801 208 245 cr |
Credits spent on ships | 1 196 895 041 cr |
Credits spent on outfitting | 3 797 100 544 cr |
Credits spent on repairs | 88 199 118 cr |
Credits spent on fuel | 516 351 cr |
Credits spent on munitions | 11 133 848 cr |
Insurance claims | 49 |
Total claim costs | 284 319 378 cr |
Combat |
|
Bounties claimed | 4 858 |
Profit from bounties | 246 628 052 cr |
Combat bonds | 6 304 |
Profit from combat bonds | 632 093 593 cr |
Assassinations | 491 |
Profit from assassinations | 458 894 835 cr |
Highest single reward | 1 341 978 cr |
Skimmers killed | 365 |
Crime |
|
Fines issued | 471 |
Lifetime fines value | 4 953 462 cr |
Bounties received/earned | 1 765 |
Lifetime bounty value | 3 212 985 cr |
Highest bounty issued | 132 200 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 6 284 195 cr |
Commodities smuggled | 1 007 |
Average profit | 58 187 cr |
Highest single transaction | 1 257 840 cr |
Trading |
|
Market network | 370 |
Trading profit | 34 841 397 045 cr |
Commodities traded | 699 080 |
Average profit | 14 391 325 cr |
Highest single transaction | 620 396 032 cr |
Mining |
|
Profits from mining | 31 980 719 479 cr |
Minerals refined | 44 985 |
Materials collected | 42 071 |
Exploration |
|
Systems visited | 27 644 |
Profits from exploration | 2 883 004 907 cr |
Level 2 detailed scans | 164 367 |
Level 3 detailed scans | 107 150 |
Highest payout | 19 745 112 cr |
Total hyperspace distance | 1 715 913 ly |
Total hyperspace jumps | 47 341 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 37W 1D 18H 18M |
Passengers |
|
Total bulk passengers delivered | 20 740 |
Total VIPs delivered | 1 530 |
Total delivered | 22 270 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1 702 479 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 101 |
Grade 1 upgrades generated | 527 |
Grade 2 upgrades generated | 571 |
Grade 3 upgrades generated | 806 |
Grade 4 upgrades generated | 1 051 |
Grade 5 upgrades generated | 2 146 |
Crew |
|
Crew credits earned | 5 679 241 254 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 34M 4S |