CMDR jinzey profile
(Diamondback Explorer)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1 836 560 932 cr |
Credits spent on ships | 590 545 426 cr |
Credits spent on outfitting | 1 151 656 830 cr |
Credits spent on repairs | 2 603 732 cr |
Credits spent on fuel | 77 017 cr |
Credits spent on munitions | 159 952 cr |
Insurance claims | 13 |
Total claim costs | 17 696 557 cr |
Combat |
|
Bounties claimed | 1 427 |
Profit from bounties | 60 670 202 cr |
Combat bonds | 62 |
Profit from combat bonds | 4 131 639 cr |
Assassinations | 36 |
Profit from assassinations | 541 742 cr |
Highest single reward | 275 525 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 4 215 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 10 990 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 24 |
Trading profit | 1 657 176 401 cr |
Commodities traded | 3 243 |
Average profit | 17 084 293 cr |
Highest single transaction | 307 948 032 cr |
Mining |
|
Profits from mining | 1 655 716 875 cr |
Minerals refined | 1 662 |
Materials collected | 2 669 |
Exploration |
|
Systems visited | 1 498 |
Profits from exploration | 54 002 715 cr |
Level 2 detailed scans | 5 394 |
Level 3 detailed scans | 5 345 |
Highest payout | 3 818 159 cr |
Total hyperspace distance | 48 925 ly |
Total hyperspace jumps | 1 996 |
Max distance from start | 7 556,40 ly |
Max distance from Sol | 7 544,81 ly |
Max distance from Colonia | 25 747,24 ly |
Approximate time played | 2W 3D 3H 21M |
Passengers |
|
Total bulk passengers delivered | 679 |
Total VIPs delivered | 63 |
Total delivered | 742 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 60 628 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 92 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 12 |
Crew |
|
Crew credits earned | 2 500 726 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 15M 46S |