CMDR Larnu profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 647 654 688 cr |
Credits spent on ships | 585 786 530 cr |
Credits spent on outfitting | 739 613 505 cr |
Credits spent on repairs | 2 592 431 cr |
Credits spent on fuel | 93 386 cr |
Credits spent on munitions | 415 433 cr |
Insurance claims | 7 |
Total claim costs | 29 858 787 cr |
Combat |
|
Bounties claimed | 196 |
Profit from bounties | 10 114 413 cr |
Combat bonds | 147 |
Profit from combat bonds | 6 183 809 cr |
Assassinations | 10 |
Profit from assassinations | 5 472 469 cr |
Highest single reward | 273 572 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 924 271 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 27 550 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 990 cr |
Commodities smuggled | 36 |
Average profit | 999 cr |
Highest single transaction | 3 469 cr |
Trading |
|
Market network | 52 |
Trading profit | 1 404 052 668 cr |
Commodities traded | 3 349 |
Average profit | 15 097 341 cr |
Highest single transaction | 687 857 891 cr |
Mining |
|
Profits from mining | 1 400 844 953 cr |
Minerals refined | 980 |
Materials collected | 5 220 |
Exploration |
|
Systems visited | 2 327 |
Profits from exploration | 70 074 274 cr |
Level 2 detailed scans | 7 149 |
Level 3 detailed scans | 7 149 |
Highest payout | 1 563 083 cr |
Total hyperspace distance | 58 275 ly |
Total hyperspace jumps | 2 919 |
Max distance from start | 8 973,78 ly |
Max distance from Sol | 8 995,94 ly |
Max distance from Colonia | 22 453,75 ly |
Approximate time played | 1W 2D 15H 43M |
Passengers |
|
Total bulk passengers delivered | 296 |
Total VIPs delivered | 412 |
Total delivered | 708 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 154 822 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 71 216 706 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 46S |