CMDR scuttlebuddy profile
(Python)
Federation: Lieutenant
Empire: Lord
Balance |
|
---|---|
Current assets | 1 274 454 190 cr |
Credits spent on ships | 331 210 563 cr |
Credits spent on outfitting | 681 745 155 cr |
Credits spent on repairs | 2 312 456 cr |
Credits spent on fuel | 105 423 cr |
Credits spent on munitions | 819 715 cr |
Insurance claims | 5 |
Total claim costs | 20 885 190 cr |
Combat |
|
Bounties claimed | 403 |
Profit from bounties | 17 153 420 cr |
Combat bonds | 215 |
Profit from combat bonds | 12 285 896 cr |
Assassinations | 151 |
Profit from assassinations | 23 302 318 cr |
Highest single reward | 242 460 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 469 561 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 54 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 70 110 cr |
Commodities smuggled | 3 |
Average profit | 70 110 cr |
Highest single transaction | 70 110 cr |
Trading |
|
Market network | 62 |
Trading profit | 788 604 007 cr |
Commodities traded | 2 910 |
Average profit | 5 055 154 cr |
Highest single transaction | 126 966 658 cr |
Mining |
|
Profits from mining | 787 288 810 cr |
Minerals refined | 1 380 |
Materials collected | 4 430 |
Exploration |
|
Systems visited | 2 005 |
Profits from exploration | 315 513 551 cr |
Level 2 detailed scans | 14 011 |
Level 3 detailed scans | 14 011 |
Highest payout | 8 440 718 cr |
Total hyperspace distance | 97 019 ly |
Total hyperspace jumps | 2 424 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 279,94 ly |
Approximate time played | 2W 4H 58M |
Passengers |
|
Total bulk passengers delivered | 3 924 |
Total VIPs delivered | 0 |
Total delivered | 3 924 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 48 916 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 195 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 15 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 52S |
Time in gunner role | 35M 50S |
Time in fighter con role | 1H 38M 37S |
Total credits accrued | 6 959 787 cr |
Total fines accrued | 200 cr |