CMDR Scopelx profile
(Imperial Courier)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 15 976 841 374 cr |
Credits spent on ships | 1 274 455 253 cr |
Credits spent on outfitting | 3 293 762 900 cr |
Credits spent on repairs | 11 332 156 cr |
Credits spent on fuel | 255 433 cr |
Credits spent on munitions | 194 407 cr |
Insurance claims | 16 |
Total claim costs | 69 220 906 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 4 841 904 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 13 |
Profit from assassinations | 2 463 534 cr |
Highest single reward | 247 200 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 912 526 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 1 900 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 57 115 cr |
Commodities smuggled | 77 |
Average profit | 11 423 cr |
Highest single transaction | 19 728 cr |
Trading |
|
Market network | 96 |
Trading profit | 4 234 529 382 cr |
Commodities traded | 64 564 |
Average profit | 15 511 097 cr |
Highest single transaction | 454 268 655 cr |
Mining |
|
Profits from mining | 7 142 628 747 cr |
Minerals refined | 6 994 |
Materials collected | 10 671 |
Exploration |
|
Systems visited | 29 738 |
Profits from exploration | 19 591 819 960 cr |
Level 2 detailed scans | 276 626 |
Level 3 detailed scans | 276 626 |
Highest payout | 57 745 761 cr |
Total hyperspace distance | 1 678 931 ly |
Total hyperspace jumps | 30 902 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 14W 1D 19H 54M |
Passengers |
|
Total bulk passengers delivered | 2 129 |
Total VIPs delivered | 0 |
Total delivered | 2 129 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 353 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 216 |
Grade 3 upgrades generated | 285 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 321 |
Crew |
|
Crew credits earned | 490 844 185 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5M 41S |
Time in fighter con role | 4M 9S |