CMDR RobCraft profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 410 975 941 cr |
Credits spent on ships | 2 348 502 351 cr |
Credits spent on outfitting | 5 884 676 281 cr |
Credits spent on repairs | 25 478 108 cr |
Credits spent on fuel | 697 780 cr |
Credits spent on munitions | 1 318 743 cr |
Insurance claims | 45 |
Total claim costs | 453 979 639 cr |
Combat |
|
Bounties claimed | 4 205 |
Profit from bounties | 387 056 700 cr |
Combat bonds | 76 |
Profit from combat bonds | 3 962 465 cr |
Assassinations | 52 |
Profit from assassinations | 31 954 893 cr |
Highest single reward | 996 984 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 4 521 213 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 43 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 40 264 cr |
Commodities smuggled | 13 |
Average profit | 4 474 cr |
Highest single transaction | 25 460 cr |
Trading |
|
Market network | 108 |
Trading profit | 7 166 788 846 cr |
Commodities traded | 91 388 |
Average profit | 15 479 026 cr |
Highest single transaction | 396 199 080 cr |
Mining |
|
Profits from mining | 4 988 337 545 cr |
Minerals refined | 5 981 |
Materials collected | 15 935 |
Exploration |
|
Systems visited | 3 605 |
Profits from exploration | 331 044 266 cr |
Level 2 detailed scans | 9 610 |
Level 3 detailed scans | 9 605 |
Highest payout | 12 482 868 cr |
Total hyperspace distance | 229 327 ly |
Total hyperspace jumps | 6 077 |
Max distance from start | 32 023,13 ly |
Max distance from Sol | 32 044,71 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 10W 2D 17H 29M |
Passengers |
|
Total bulk passengers delivered | 1 059 |
Total VIPs delivered | 4 238 |
Total delivered | 5 297 |
Total ejected | 125 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 443 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 516 |
Grade 1 upgrades generated | 309 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 387 |
Grade 4 upgrades generated | 331 |
Grade 5 upgrades generated | 176 |
Crew |
|
Crew credits earned | 865 524 457 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 7 |