CMDR Taylor-MadeAK profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 5 186 630 681 cr |
Credits spent on ships | 928 818 540 cr |
Credits spent on outfitting | 2 507 216 206 cr |
Credits spent on repairs | 10 013 796 cr |
Credits spent on fuel | 583 174 cr |
Credits spent on munitions | 2 931 038 cr |
Insurance claims | 41 |
Total claim costs | 255 902 074 cr |
Combat |
|
Bounties claimed | 4 066 |
Profit from bounties | 249 227 344 cr |
Combat bonds | 2 700 |
Profit from combat bonds | 192 220 833 cr |
Assassinations | 16 |
Profit from assassinations | 5 662 696 cr |
Highest single reward | 1 404 000 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 216 |
Lifetime fines value | 268 818 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 236 510 cr |
Highest bounty issued | 8 930 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 220 517 cr |
Commodities smuggled | 420 |
Average profit | 152 565 cr |
Highest single transaction | 585 900 cr |
Trading |
|
Market network | 125 |
Trading profit | 1 211 146 467 cr |
Commodities traded | 24 719 |
Average profit | 1 781 098 cr |
Highest single transaction | 205 728 028 cr |
Mining |
|
Profits from mining | 1 264 024 672 cr |
Minerals refined | 2 520 |
Materials collected | 12 208 |
Exploration |
|
Systems visited | 10 329 |
Profits from exploration | 2 298 729 534 cr |
Level 2 detailed scans | 42 911 |
Level 3 detailed scans | 44 366 |
Highest payout | 15 780 790 cr |
Total hyperspace distance | 562 445 ly |
Total hyperspace jumps | 12 897 |
Max distance from start | 65 339,14 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 47 348,73 ly |
Approximate time played | 9W 3D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 2 942 |
Total VIPs delivered | 813 |
Total delivered | 3 755 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 559 380 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 261 |
Grade 1 upgrades generated | 344 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 255 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 192 |
Crew |
|
Crew credits earned | 70 496 471 cr |
Crew hired | 7 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 33M 56S |
Time in gunner role | 4H 8M 56S |
Time in fighter con role | 6H 17M 24S |
Total credits accrued | 12 483 052 cr |
Total fines accrued | 4 924 802 cr |