CMDR 2301 profile
(Imperial Clipper)
Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 3 429 203 792 cr |
Credits spent on ships | 671 923 968 cr |
Credits spent on outfitting | 3 444 056 949 cr |
Credits spent on repairs | 23 335 536 cr |
Credits spent on fuel | 595 716 cr |
Credits spent on munitions | 5 118 646 cr |
Insurance claims | 72 |
Total claim costs | 166 492 175 cr |
Combat |
|
Bounties claimed | 2 726 |
Profit from bounties | 117 449 144 cr |
Combat bonds | 1 953 |
Profit from combat bonds | 91 102 083 cr |
Assassinations | 100 |
Profit from assassinations | 40 767 318 cr |
Highest single reward | 337 095 cr |
Skimmers killed | 189 |
Crime |
|
Fines issued | 266 |
Lifetime fines value | 544 274 cr |
Bounties received/earned | 532 |
Lifetime bounty value | 970 297 cr |
Highest bounty issued | 14 180 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 968 036 cr |
Commodities smuggled | 395 |
Average profit | 23 711 cr |
Highest single transaction | 408 816 cr |
Trading |
|
Market network | 168 |
Trading profit | 197 743 629 cr |
Commodities traded | 59 890 |
Average profit | 161 423 cr |
Highest single transaction | 4 749 650 cr |
Mining |
|
Profits from mining | 160 815 676 cr |
Minerals refined | 11 607 |
Materials collected | 21 245 |
Exploration |
|
Systems visited | 21 479 |
Profits from exploration | 2 671 160 166 cr |
Level 2 detailed scans | 17 388 |
Level 3 detailed scans | 49 431 |
Highest payout | 22 122 530 cr |
Total hyperspace distance | 791 273 ly |
Total hyperspace jumps | 27 159 |
Max distance from start | 65 621,50 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 3D 20H 8M |
Passengers |
|
Total bulk passengers delivered | 341 |
Total VIPs delivered | 161 |
Total delivered | 502 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 28 453 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 057 |
Grade 1 upgrades generated | 264 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 185 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 65 757 954 cr |
Crew hired | 33 |
Crew fired | 27 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 48M 42S |
Time in gunner role | 1H 15M 34S |
Time in fighter con role | 1H 13M 22S |
Total credits accrued | 905 536 cr |