CMDR Chif88 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 919 299 909 cr |
Credits spent on ships | 604 218 327 cr |
Credits spent on outfitting | 1 567 430 967 cr |
Credits spent on repairs | 3 750 044 cr |
Credits spent on fuel | 233 527 cr |
Credits spent on munitions | 691 417 cr |
Insurance claims | 13 |
Total claim costs | 55 199 302 cr |
Combat |
|
Bounties claimed | 250 |
Profit from bounties | 52 850 086 cr |
Combat bonds | 487 |
Profit from combat bonds | 42 728 996 cr |
Assassinations | 7 |
Profit from assassinations | 707 117 cr |
Highest single reward | 267 702 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 42 717 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 52 150 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15 984 000 cr |
Commodities smuggled | 960 |
Average profit | 2 664 000 cr |
Highest single transaction | 2 748 480 cr |
Trading |
|
Market network | 53 |
Trading profit | 1 124 885 308 cr |
Commodities traded | 100 516 |
Average profit | 4 090 492 cr |
Highest single transaction | 66 796 369 cr |
Mining |
|
Profits from mining | 187 257 619 cr |
Minerals refined | 502 |
Materials collected | 9 619 |
Exploration |
|
Systems visited | 2 228 |
Profits from exploration | 540 366 544 cr |
Level 2 detailed scans | 16 943 |
Level 3 detailed scans | 16 943 |
Highest payout | 9 502 509 cr |
Total hyperspace distance | 86 707 ly |
Total hyperspace jumps | 2 858 |
Max distance from start | 16 228,87 ly |
Max distance from Sol | 16 214,92 ly |
Max distance from Colonia | 38 182,95 ly |
Approximate time played | 3W 4D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 8 490 |
Total VIPs delivered | 67 |
Total delivered | 8 557 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 50 672 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 216 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 259 |
Grade 5 upgrades generated | 121 |
Crew |
|
Crew credits earned | 47 106 795 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |