CMDR MAKO_THE_HUNTER profile
(Federal Assault Ship)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 4 898 403 777 cr |
Credits spent on ships | 980 408 663 cr |
Credits spent on outfitting | 2 582 700 517 cr |
Credits spent on repairs | 45 752 538 cr |
Credits spent on fuel | 487 060 cr |
Credits spent on munitions | 3 439 409 cr |
Insurance claims | 47 |
Total claim costs | 192 378 787 cr |
Combat |
|
Bounties claimed | 1 937 |
Profit from bounties | 85 173 459 cr |
Combat bonds | 671 |
Profit from combat bonds | 1 417 291 880 cr |
Assassinations | 483 |
Profit from assassinations | 251 495 063 cr |
Highest single reward | 442 800 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 702 952 cr |
Bounties received/earned | 177 |
Lifetime bounty value | 3 463 920 cr |
Highest bounty issued | 905 500 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 352 892 cr |
Commodities smuggled | 158 |
Average profit | 9 049 cr |
Highest single transaction | 108 465 cr |
Trading |
|
Market network | 91 |
Trading profit | 9 134 787 413 cr |
Commodities traded | 16 879 |
Average profit | 40 599 055 cr |
Highest single transaction | 787 216 224 cr |
Mining |
|
Profits from mining | 6 214 759 940 cr |
Minerals refined | 10 707 |
Materials collected | 27 074 |
Exploration |
|
Systems visited | 4 029 |
Profits from exploration | 133 869 783 cr |
Level 2 detailed scans | 10 664 |
Level 3 detailed scans | 10 676 |
Highest payout | 5 824 015 cr |
Total hyperspace distance | 200 607 ly |
Total hyperspace jumps | 6 690 |
Max distance from start | 25 909,41 ly |
Max distance from Sol | 25 964,96 ly |
Max distance from Colonia | 42 432,54 ly |
Approximate time played | 25W 1D 8H 18M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 95 |
Total delivered | 107 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 69 250 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 347 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 562 |
Grade 3 upgrades generated | 789 |
Grade 4 upgrades generated | 817 |
Grade 5 upgrades generated | 662 |
Crew |
|
Crew credits earned | 1 290 552 484 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 7M 12S |
Time in fighter con role | 3H 9M 23S |
Total credits accrued | 1 106 419 cr |