CMDR 6apMaJIeu' profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30 082 167 852 cr |
Credits spent on ships | 3 451 437 219 cr |
Credits spent on outfitting | 13 763 895 256 cr |
Credits spent on repairs | 126 901 882 cr |
Credits spent on fuel | 1 243 876 cr |
Credits spent on munitions | 23 221 665 cr |
Insurance claims | 409 |
Total claim costs | 971 169 110 cr |
Combat |
|
Bounties claimed | 21 295 |
Profit from bounties | 1 560 202 654 cr |
Combat bonds | 16 735 |
Profit from combat bonds | 674 839 091 cr |
Assassinations | 80 |
Profit from assassinations | 115 537 832 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 1 143 |
Lifetime fines value | 23 515 908 cr |
Bounties received/earned | 4 258 |
Lifetime bounty value | 298 104 160 cr |
Highest bounty issued | 762 300 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 7 297 217 cr |
Commodities smuggled | 1 141 |
Average profit | 128 021 cr |
Highest single transaction | 1 676 251 cr |
Trading |
|
Market network | 224 |
Trading profit | 19 285 422 773 cr |
Commodities traded | 115 715 |
Average profit | 17 580 148 cr |
Highest single transaction | 1 062 107 520 cr |
Mining |
|
Profits from mining | 18 959 423 231 cr |
Minerals refined | 15 473 |
Materials collected | 49 455 |
Exploration |
|
Systems visited | 41 471 |
Profits from exploration | 23 963 331 963 cr |
Level 2 detailed scans | 162 793 |
Level 3 detailed scans | 328 722 |
Highest payout | 25 747 955 cr |
Total hyperspace distance | 2 200 510 ly |
Total hyperspace jumps | 52 425 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 62W 4D 13H 48M |
Passengers |
|
Total bulk passengers delivered | 13 798 |
Total VIPs delivered | 1 091 |
Total delivered | 14 889 |
Total ejected | 208 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 49 323 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5 724 |
Grade 1 upgrades generated | 679 |
Grade 2 upgrades generated | 469 |
Grade 3 upgrades generated | 750 |
Grade 4 upgrades generated | 947 |
Grade 5 upgrades generated | 2 879 |
Crew |
|
Crew credits earned | 5 605 262 551 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 16H 56M 9S |
Time in gunner role | 3M 10S |
Time in fighter con role | 5H 12M 25S |
Total credits accrued | 114 476 503 cr |
Total fines accrued | 2 356 184 cr |