CMDR Aphous profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 096 028 947 cr |
Credits spent on ships | 361 655 251 cr |
Credits spent on outfitting | 635 267 296 cr |
Credits spent on repairs | 8 693 818 cr |
Credits spent on fuel | 118 874 cr |
Credits spent on munitions | 255 435 cr |
Insurance claims | 34 |
Total claim costs | 96 081 336 cr |
Combat |
|
Bounties claimed | 702 |
Profit from bounties | 32 526 761 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 1 236 748 cr |
Highest single reward | 264 932 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 756 494 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 50 713 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 1 123 344 cr |
Commodities smuggled | 91 |
Average profit | 22 925 cr |
Highest single transaction | 271 586 cr |
Trading |
|
Market network | 55 |
Trading profit | 1 240 327 839 cr |
Commodities traded | 17 932 |
Average profit | 5 189 656 cr |
Highest single transaction | 269 056 452 cr |
Mining |
|
Profits from mining | 1 172 879 515 cr |
Minerals refined | 7 798 |
Materials collected | 10 703 |
Exploration |
|
Systems visited | 7 216 |
Profits from exploration | 435 300 276 cr |
Level 2 detailed scans | 21 717 |
Level 3 detailed scans | 34 845 |
Highest payout | 8 438 525 cr |
Total hyperspace distance | 516 533 ly |
Total hyperspace jumps | 8 120 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 2D 20H 39M |
Passengers |
|
Total bulk passengers delivered | 1 727 |
Total VIPs delivered | 113 |
Total delivered | 1 840 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 184 448 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 371 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 27 |