CMDR DrStone profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 509 313 681 cr |
Credits spent on ships | 2 891 809 370 cr |
Credits spent on outfitting | 10 918 040 942 cr |
Credits spent on repairs | 32 838 542 cr |
Credits spent on fuel | 11 439 234 cr |
Credits spent on munitions | 4 814 902 cr |
Insurance claims | 28 |
Total claim costs | 30 801 914 cr |
Combat |
|
Bounties claimed | 3 507 |
Profit from bounties | 122 426 044 cr |
Combat bonds | 795 |
Profit from combat bonds | 24 680 016 cr |
Assassinations | 65 |
Profit from assassinations | 25 218 177 cr |
Highest single reward | 277 830 cr |
Skimmers killed | 457 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 649 966 cr |
Bounties received/earned | 2 407 |
Lifetime bounty value | 2 944 472 cr |
Highest bounty issued | 12 615 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 193 004 279 cr |
Commodities smuggled | 138 397 |
Average profit | 483 720 cr |
Highest single transaction | 720 608 cr |
Trading |
|
Market network | 105 |
Trading profit | 16 724 584 078 cr |
Commodities traded | 767 884 |
Average profit | 8 506 910 cr |
Highest single transaction | 1 160 886 144 cr |
Mining |
|
Profits from mining | 15 472 901 535 cr |
Minerals refined | 10 167 |
Materials collected | 10 808 |
Exploration |
|
Systems visited | 14 702 |
Profits from exploration | 702 611 626 cr |
Level 2 detailed scans | 15 090 |
Level 3 detailed scans | 69 438 |
Highest payout | 9 345 511 cr |
Total hyperspace distance | 682 374 ly |
Total hyperspace jumps | 19 700 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 4H 23M |
Passengers |
|
Total bulk passengers delivered | 1 049 |
Total VIPs delivered | 152 |
Total delivered | 1 201 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 546 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 175 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 317 |
Grade 5 upgrades generated | 562 |
Crew |
|
Crew credits earned | 131 833 354 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 27S |