CMDR Jax Orlan profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 049 899 931 cr |
Credits spent on ships | 401 102 584 cr |
Credits spent on outfitting | 1 440 393 495 cr |
Credits spent on repairs | 6 045 629 cr |
Credits spent on fuel | 92 403 cr |
Credits spent on munitions | 449 113 cr |
Insurance claims | 15 |
Total claim costs | 62 128 054 cr |
Combat |
|
Bounties claimed | 82 |
Profit from bounties | 10 249 930 cr |
Combat bonds | 12 |
Profit from combat bonds | 437 980 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 302 575 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 864 265 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 11 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 460 804 cr |
Commodities smuggled | 35 |
Average profit | 51 200 cr |
Highest single transaction | 191 043 cr |
Trading |
|
Market network | 73 |
Trading profit | 15 754 551 144 cr |
Commodities traded | 17 126 |
Average profit | 56 467 925 cr |
Highest single transaction | 1 200 615 120 cr |
Mining |
|
Profits from mining | 15 730 214 611 cr |
Minerals refined | 17 218 |
Materials collected | 30 695 |
Exploration |
|
Systems visited | 5 659 |
Profits from exploration | 2 856 216 937 cr |
Level 2 detailed scans | 36 833 |
Level 3 detailed scans | 36 830 |
Highest payout | 16 324 413 cr |
Total hyperspace distance | 298 000 ly |
Total hyperspace jumps | 7 411 |
Max distance from start | 43 609,77 ly |
Max distance from Sol | 43 647,30 ly |
Max distance from Colonia | 49 219,56 ly |
Approximate time played | 10W 4D 13H 15M |
Passengers |
|
Total bulk passengers delivered | 21 |
Total VIPs delivered | 0 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 220 915 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 629 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 378 |
Grade 3 upgrades generated | 551 |
Grade 4 upgrades generated | 701 |
Grade 5 upgrades generated | 687 |
Crew |
|
Crew credits earned | 1 389 229 405 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 2 |