CMDR Eeka profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 781 478 174 cr |
Credits spent on ships | 1 518 164 207 cr |
Credits spent on outfitting | 4 006 178 498 cr |
Credits spent on repairs | 58 548 251 cr |
Credits spent on fuel | 729 494 cr |
Credits spent on munitions | 6 588 173 cr |
Insurance claims | 48 |
Total claim costs | 153 588 700 cr |
Combat |
|
Bounties claimed | 8 228 |
Profit from bounties | 1 215 397 768 cr |
Combat bonds | 4 621 |
Profit from combat bonds | 5 017 240 757 cr |
Assassinations | 58 |
Profit from assassinations | 130 501 088 cr |
Highest single reward | 1 959 855 cr |
Skimmers killed | 290 |
Crime |
|
Fines issued | 1 059 |
Lifetime fines value | 4 115 498 cr |
Bounties received/earned | 766 |
Lifetime bounty value | 2 293 950 cr |
Highest bounty issued | 498 200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 164 666 cr |
Commodities smuggled | 12 |
Average profit | 23 524 cr |
Highest single transaction | 127 795 cr |
Trading |
|
Market network | 160 |
Trading profit | 13 302 562 917 cr |
Commodities traded | 214 713 |
Average profit | 16 143 887 cr |
Highest single transaction | 454 174 002 cr |
Mining |
|
Profits from mining | 10 388 828 534 cr |
Minerals refined | 25 157 |
Materials collected | 37 643 |
Exploration |
|
Systems visited | 15 223 |
Profits from exploration | 5 692 090 536 cr |
Level 2 detailed scans | 163 956 |
Level 3 detailed scans | 163 956 |
Highest payout | 51 887 735 cr |
Total hyperspace distance | 1 282 517 ly |
Total hyperspace jumps | 19 645 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 24W 1D 18H 5M |
Passengers |
|
Total bulk passengers delivered | 6 170 |
Total VIPs delivered | 1 197 |
Total delivered | 7 367 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 245 |
Total profit | 5 322 833 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 834 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 657 |
Grade 3 upgrades generated | 869 |
Grade 4 upgrades generated | 1 089 |
Grade 5 upgrades generated | 1 702 |
Crew |
|
Crew credits earned | 1 348 717 661 cr |
Crew hired | 15 |
Crew fired | 14 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 41M 50S |
Time in gunner role | 2H 4M 35S |
Time in fighter con role | 57M 44S |
Total credits accrued | 55 233 289 cr |