CMDR VIVIO profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3 718 201 315 cr |
Credits spent on ships | 519 373 624 cr |
Credits spent on outfitting | 1 743 838 225 cr |
Credits spent on repairs | 2 382 163 cr |
Credits spent on fuel | 199 900 cr |
Credits spent on munitions | 192 568 cr |
Insurance claims | 5 |
Total claim costs | 2 612 667 cr |
Combat |
|
Bounties claimed | 39 |
Profit from bounties | 731 141 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 102 435 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 43 532 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 86 695 cr |
Commodities smuggled | 23 |
Average profit | 9 633 cr |
Highest single transaction | 67 122 cr |
Trading |
|
Market network | 28 |
Trading profit | 3 481 130 821 cr |
Commodities traded | 12 356 |
Average profit | 36 261 779 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 3 432 334 676 cr |
Minerals refined | 2 851 |
Materials collected | 9 554 |
Exploration |
|
Systems visited | 846 |
Profits from exploration | 16 566 004 cr |
Level 2 detailed scans | 2 129 |
Level 3 detailed scans | 2 071 |
Highest payout | 1 647 559 cr |
Total hyperspace distance | 32 007 ly |
Total hyperspace jumps | 1 215 |
Max distance from start | 1 795,03 ly |
Max distance from Sol | 1 727,96 ly |
Max distance from Colonia | 23 705,84 ly |
Approximate time played | 2W 3D 20H 27M |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 304 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 21 448 409 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 3M 58S |