CMDR Mintopia profile
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 387 112 285 cr |
Credits spent on ships | 547 845 723 cr |
Credits spent on outfitting | 943 214 384 cr |
Credits spent on repairs | 1 376 382 cr |
Credits spent on fuel | 308 613 cr |
Credits spent on munitions | 207 752 cr |
Insurance claims | 11 |
Total claim costs | 11 857 994 cr |
Combat |
|
Bounties claimed | 69 |
Profit from bounties | 3 115 391 cr |
Combat bonds | 31 |
Profit from combat bonds | 245 000 cr |
Assassinations | 7 |
Profit from assassinations | 970 670 cr |
Highest single reward | 476 675 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 91 906 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 8 450 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 88 841 cr |
Commodities smuggled | 11 |
Average profit | 44 421 cr |
Highest single transaction | 88 712 cr |
Trading |
|
Market network | 64 |
Trading profit | 10 013 668 309 cr |
Commodities traded | 35 725 |
Average profit | 21 396 727 cr |
Highest single transaction | 1 213 653 696 cr |
Mining |
|
Profits from mining | 9 646 323 659 cr |
Minerals refined | 6 925 |
Materials collected | 2 951 |
Exploration |
|
Systems visited | 2 797 |
Profits from exploration | 139 565 295 cr |
Level 2 detailed scans | 6 390 |
Level 3 detailed scans | 6 388 |
Highest payout | 6 934 854 cr |
Total hyperspace distance | 253 220 ly |
Total hyperspace jumps | 3 886 |
Max distance from start | 46 488,13 ly |
Max distance from Sol | 46 519,20 ly |
Max distance from Colonia | 37 297,27 ly |
Approximate time played | 2W 1D 18H 30M |
Passengers |
|
Total bulk passengers delivered | 360 |
Total VIPs delivered | 33 |
Total delivered | 393 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 110 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 21 |