CMDR Indrae profile
(Imperial Clipper)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 1 810 914 373 cr |
Credits spent on ships | 94 470 811 cr |
Credits spent on outfitting | 264 248 367 cr |
Credits spent on repairs | 666 602 cr |
Credits spent on fuel | 47 083 cr |
Credits spent on munitions | 176 039 cr |
Insurance claims | 18 |
Total claim costs | 11 723 264 cr |
Combat |
|
Bounties claimed | 405 |
Profit from bounties | 16 602 736 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 663 186 cr |
Highest single reward | 146 490 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 4 025 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3 325 cr |
Highest bounty issued | 585 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 1 331 535 053 cr |
Commodities traded | 2 563 |
Average profit | 19 297 609 cr |
Highest single transaction | 120 041 088 cr |
Mining |
|
Profits from mining | 1 325 529 487 cr |
Minerals refined | 1 102 |
Materials collected | 4 042 |
Exploration |
|
Systems visited | 1 918 |
Profits from exploration | 421 950 724 cr |
Level 2 detailed scans | 7 761 |
Level 3 detailed scans | 8 485 |
Highest payout | 15 240 993 cr |
Total hyperspace distance | 69 028 ly |
Total hyperspace jumps | 2 169 |
Max distance from start | 19 921,79 ly |
Max distance from Sol | 20 212,06 ly |
Max distance from Colonia | 23 463,44 ly |
Approximate time played | 2W 23H 58M |
Passengers |
|
Total bulk passengers delivered | 45 |
Total VIPs delivered | 6 |
Total delivered | 51 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 935 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 198 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 62 |
Multi-Crew |
|
Total time in multi-crew | 1H 12M 4S |
Time in gunner role | 2H 5M 30S |
Total credits accrued | 989 910 cr |