CMDR Liex profile
Profile
Commander name:
Current ship:
[LI-02T]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
9.5.2020
Distances submitted:
5
Systems visited:
1 004
Systems discovered first:
174
Ranks
Mostly Defenceless
Directionless
Federation: Cadet
Empire: None
Distances contributions
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 362 846 594 cr |
| Credits spent on ships | 787 856 709 cr |
| Credits spent on outfitting | 228 997 442 cr |
| Credits spent on repairs | 328 936 cr |
| Credits spent on fuel | 50 622 cr |
| Credits spent on munitions | 57 050 cr |
| Insurance claims | 13 |
| Total claim costs | 1 017 123 cr |
Combat |
|
| Bounties claimed | 50 |
| Profit from bounties | 2 046 790 cr |
| Combat bonds | 0 |
| Profit from combat bonds | 0 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 107 475 cr |
| Skimmers killed | 0 |
Crime |
|
| Fines issued | 22 |
| Lifetime fines value | 21 090 cr |
| Bounties received/earned | 3 |
| Lifetime bounty value | 2 000 cr |
| Highest bounty issued | 1 000 cr |
Smuggling |
|
| Black market network | 0 |
| Black market profit | 0 cr |
| Commodities smuggled | 0 |
| Average profit | 0 cr |
| Highest single transaction | 0 cr |
Trading |
|
| Market network | 42 |
| Trading profit | 331 863 373 cr |
| Commodities traded | 14 996 |
| Average profit | 5 028 233 cr |
| Highest single transaction | 116 299 176 cr |
Mining |
|
| Profits from mining | 298 512 667 cr |
| Minerals refined | 233 |
| Materials collected | 1 191 |
Exploration |
|
| Systems visited | 1 204 |
| Profits from exploration | 84 156 536 cr |
| Level 2 detailed scans | 4 208 |
| Level 3 detailed scans | 4 206 |
| Highest payout | 6 796 746 cr |
| Total hyperspace distance | 73 739 ly |
| Total hyperspace jumps | 1 303 |
| Max distance from start | 22 008,75 ly |
| Max distance from Sol | 22 016,18 ly |
| Max distance from Colonia | 23 530,69 ly |
| Approximate time played | 3W 1D 2H 7M |
Crafting |
|
| Number of engineers used | 1 |
| Number of upgrades generated | 19 |
| Grade 1 upgrades generated | 9 |
| Grade 2 upgrades generated | 5 |
| Grade 3 upgrades generated | 3 |
| Grade 4 upgrades generated | 2 |
Multi-Crew |
|
| Total time in multi-crew | 25M 5S |
| Time in gunner role | 6M 4S |