CMDR Alex K77 profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20 311 667 734 cr |
Credits spent on ships | 565 046 722 cr |
Credits spent on outfitting | 1 706 298 278 cr |
Credits spent on repairs | 14 235 238 cr |
Credits spent on fuel | 211 931 cr |
Credits spent on munitions | 1 282 761 cr |
Insurance claims | 39 |
Total claim costs | 192 879 597 cr |
Combat |
|
Bounties claimed | 2 837 |
Profit from bounties | 624 523 438 cr |
Combat bonds | 3 335 |
Profit from combat bonds | 313 037 276 cr |
Assassinations | 57 |
Profit from assassinations | 9 810 731 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 341 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 58 040 cr |
Bounties received/earned | 319 |
Lifetime bounty value | 236 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 421 851 cr |
Commodities smuggled | 67 |
Average profit | 20 088 cr |
Highest single transaction | 135 648 cr |
Trading |
|
Market network | 113 |
Trading profit | 4 042 365 128 cr |
Commodities traded | 58 931 |
Average profit | 5 368 347 cr |
Highest single transaction | 460 491 264 cr |
Mining |
|
Profits from mining | 5 317 813 841 cr |
Minerals refined | 1 694 |
Materials collected | 22 816 |
Exploration |
|
Systems visited | 5 720 |
Profits from exploration | 1 327 470 191 cr |
Level 2 detailed scans | 63 483 |
Level 3 detailed scans | 63 483 |
Highest payout | 23 306 078 cr |
Total hyperspace distance | 339 027 ly |
Total hyperspace jumps | 9 681 |
Max distance from start | 21 998,76 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 26 159,96 ly |
Approximate time played | 11W 3D 13H 22M |
Passengers |
|
Total bulk passengers delivered | 505 |
Total VIPs delivered | 530 |
Total delivered | 1 035 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 1 638 740 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 715 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 265 |
Grade 3 upgrades generated | 368 |
Grade 4 upgrades generated | 311 |
Grade 5 upgrades generated | 515 |
Crew |
|
Crew credits earned | 208 836 709 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 7M 51S |
Time in gunner role | 10S |
Total credits accrued | 5 200 000 cr |