CMDR Kilynem Botanttaa Guttingbard profile
(Imperial Courier)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2 834 533 616 cr |
Credits spent on ships | 1 717 631 673 cr |
Credits spent on outfitting | 3 174 041 189 cr |
Credits spent on repairs | 13 148 709 cr |
Credits spent on fuel | 781 346 cr |
Credits spent on munitions | 2 885 500 cr |
Insurance claims | 41 |
Total claim costs | 305 209 201 cr |
Combat |
|
Bounties claimed | 1 707 |
Profit from bounties | 67 282 381 cr |
Combat bonds | 144 |
Profit from combat bonds | 5 103 762 cr |
Assassinations | 73 |
Profit from assassinations | 33 045 191 cr |
Highest single reward | 432 375 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 3 071 479 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 197 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16 798 cr |
Commodities smuggled | 7 |
Average profit | 3 360 cr |
Highest single transaction | 15 420 cr |
Trading |
|
Market network | 100 |
Trading profit | 1 973 363 542 cr |
Commodities traded | 104 135 |
Average profit | 4 299 267 cr |
Highest single transaction | 166 825 575 cr |
Mining |
|
Profits from mining | 1 496 221 984 cr |
Minerals refined | 1 723 |
Materials collected | 13 452 |
Exploration |
|
Systems visited | 5 721 |
Profits from exploration | 254 359 993 cr |
Level 2 detailed scans | 17 035 |
Level 3 detailed scans | 17 033 |
Highest payout | 4 082 103 cr |
Total hyperspace distance | 228 454 ly |
Total hyperspace jumps | 8 983 |
Max distance from start | 29 281,60 ly |
Max distance from Sol | 29 345,95 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 8W 5D 12H 16M |
Passengers |
|
Total bulk passengers delivered | 668 |
Total VIPs delivered | 399 |
Total delivered | 1 067 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 446 548 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 226 |
Grade 1 upgrades generated | 706 |
Grade 2 upgrades generated | 631 |
Grade 3 upgrades generated | 514 |
Grade 4 upgrades generated | 277 |
Grade 5 upgrades generated | 98 |
Crew |
|
Crew credits earned | 124 859 260 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 18M 32S |
Time in gunner role | 11M 45S |
Total credits accrued | 2 384 523 cr |