CMDR @ALEX4PT profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 1 823 846 306 cr |
Credits spent on ships | 2 636 365 751 cr |
Credits spent on outfitting | 15 244 063 832 cr |
Credits spent on repairs | 44 584 050 cr |
Credits spent on fuel | 1 857 656 cr |
Credits spent on munitions | 6 803 546 cr |
Insurance claims | 122 |
Total claim costs | 515 682 445 cr |
Combat |
|
Bounties claimed | 3 842 |
Profit from bounties | 89 599 047 cr |
Combat bonds | 877 |
Profit from combat bonds | 24 934 588 cr |
Assassinations | 88 |
Profit from assassinations | 19 312 233 cr |
Highest single reward | 211 120 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 733 |
Lifetime fines value | 2 717 753 cr |
Bounties received/earned | 450 |
Lifetime bounty value | 571 325 cr |
Highest bounty issued | 16 570 cr |
Smuggling |
|
Black market network | 75 |
Black market profit | 82 305 352 cr |
Commodities smuggled | 8 828 |
Average profit | 370 745 cr |
Highest single transaction | 24 559 200 cr |
Trading |
|
Market network | 578 |
Trading profit | 812 799 984 cr |
Commodities traded | 370 878 |
Average profit | 283 403 cr |
Highest single transaction | 71 318 940 cr |
Mining |
|
Profits from mining | 419 219 880 cr |
Minerals refined | 17 539 |
Materials collected | 11 517 |
Exploration |
|
Systems visited | 14 093 |
Profits from exploration | 976 029 967 cr |
Level 2 detailed scans | 38 268 |
Level 3 detailed scans | 36 219 |
Highest payout | 9 997 671 cr |
Total hyperspace distance | 657 546 ly |
Total hyperspace jumps | 24 325 |
Max distance from start | 65 506,64 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 17W 1D 22H 2M |
Passengers |
|
Total bulk passengers delivered | 258 |
Total VIPs delivered | 129 |
Total delivered | 387 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 62 519 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 381 |
Grade 1 upgrades generated | 198 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 82 262 610 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 4 |