CMDR PinkyIsSnug profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 608 655 510 cr |
Credits spent on ships | 399 239 737 cr |
Credits spent on outfitting | 325 066 082 cr |
Credits spent on repairs | 1 915 849 cr |
Credits spent on fuel | 79 286 cr |
Credits spent on munitions | 225 221 cr |
Insurance claims | 16 |
Total claim costs | 26 212 041 cr |
Combat |
|
Bounties claimed | 37 |
Profit from bounties | 2 859 938 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 416 190 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 1 763 549 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 7 450 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 14 |
Trading profit | 359 331 068 cr |
Commodities traded | 6 557 |
Average profit | 14 373 243 cr |
Highest single transaction | 108 611 100 cr |
Mining |
|
Profits from mining | 147 884 689 cr |
Minerals refined | 173 |
Materials collected | 1 077 |
Exploration |
|
Systems visited | 4 294 |
Profits from exploration | 125 398 696 cr |
Level 2 detailed scans | 11 139 |
Level 3 detailed scans | 11 139 |
Highest payout | 1 492 928 cr |
Total hyperspace distance | 185 673 ly |
Total hyperspace jumps | 5 165 |
Max distance from start | 26 558,60 ly |
Max distance from Sol | 26 574,11 ly |
Max distance from Colonia | 24 274,51 ly |
Approximate time played | 2W 6D 5H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 42 |
Total delivered | 42 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 563 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 35 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 30M 32S |
Time in gunner role | 1H 16M 50S |
Time in fighter con role | 11M 19S |