CMDR lego addictus profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 334 624 645 cr |
Credits spent on ships | 4 781 286 806 cr |
Credits spent on outfitting | 10 474 189 641 cr |
Credits spent on repairs | 18 188 307 cr |
Credits spent on fuel | 2 132 832 cr |
Credits spent on munitions | 3 837 134 cr |
Insurance claims | 63 |
Total claim costs | 117 056 429 cr |
Combat |
|
Bounties claimed | 9 271 |
Profit from bounties | 429 913 969 cr |
Combat bonds | 3 321 |
Profit from combat bonds | 73 007 880 cr |
Assassinations | 27 |
Profit from assassinations | 5 832 411 cr |
Highest single reward | 508 840 cr |
Skimmers killed | 477 |
Crime |
|
Fines issued | 347 |
Lifetime fines value | 229 980 cr |
Bounties received/earned | 862 |
Lifetime bounty value | 1 342 555 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 223 827 cr |
Commodities smuggled | 208 |
Average profit | 27 978 cr |
Highest single transaction | 97 536 cr |
Trading |
|
Market network | 246 |
Trading profit | 12 022 442 149 cr |
Commodities traded | 160 380 |
Average profit | 6 062 754 cr |
Highest single transaction | 397 029 888 cr |
Mining |
|
Profits from mining | 12 808 142 417 cr |
Minerals refined | 18 331 |
Materials collected | 67 779 |
Exploration |
|
Systems visited | 35 602 |
Profits from exploration | 2 058 770 863 cr |
Level 2 detailed scans | 58 029 |
Level 3 detailed scans | 137 676 |
Highest payout | 21 186 616 cr |
Total hyperspace distance | 1 569 204 ly |
Total hyperspace jumps | 44 601 |
Max distance from start | 65 285,99 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 48 057,11 ly |
Approximate time played | 25W 1D 4H 44M |
Passengers |
|
Total bulk passengers delivered | 7 262 |
Total VIPs delivered | 1 592 |
Total delivered | 8 854 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 57 122 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 378 |
Grade 1 upgrades generated | 402 |
Grade 2 upgrades generated | 475 |
Grade 3 upgrades generated | 804 |
Grade 4 upgrades generated | 1 051 |
Grade 5 upgrades generated | 1 646 |
Crew |
|
Crew credits earned | 293 225 581 cr |
Crew hired | 18 |
Crew fired | 18 |
Multi-Crew |
|
Total time in multi-crew | 56M 59S |