CMDR JamseY profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 359 156 494 cr |
Credits spent on ships | 2 339 114 413 cr |
Credits spent on outfitting | 5 974 103 931 cr |
Credits spent on repairs | 15 818 713 cr |
Credits spent on fuel | 669 766 cr |
Credits spent on munitions | 2 454 236 cr |
Insurance claims | 13 |
Total claim costs | 195 924 540 cr |
Combat |
|
Bounties claimed | 3 370 |
Profit from bounties | 621 821 794 cr |
Combat bonds | 140 |
Profit from combat bonds | 9 503 230 cr |
Assassinations | 16 |
Profit from assassinations | 13 032 778 cr |
Highest single reward | 496 375 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 344 207 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 130 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 564 125 cr |
Commodities smuggled | 9 |
Average profit | 70 516 cr |
Highest single transaction | 310 431 cr |
Trading |
|
Market network | 193 |
Trading profit | 15 671 005 660 cr |
Commodities traded | 133 546 |
Average profit | 20 194 595 cr |
Highest single transaction | 296 814 592 cr |
Mining |
|
Profits from mining | 12 927 206 862 cr |
Minerals refined | 39 152 |
Materials collected | 24 802 |
Exploration |
|
Systems visited | 4 192 |
Profits from exploration | 451 126 839 cr |
Level 2 detailed scans | 24 450 |
Level 3 detailed scans | 24 450 |
Highest payout | 6 842 845 cr |
Total hyperspace distance | 190 714 ly |
Total hyperspace jumps | 7 365 |
Max distance from start | 65 304,63 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 18W 1D 8H 27M |
Passengers |
|
Total bulk passengers delivered | 131 |
Total VIPs delivered | 24 135 |
Total delivered | 24 266 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 583 642 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 113 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 607 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 758 |
Grade 5 upgrades generated | 528 |
Crew |
|
Crew credits earned | 399 277 163 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 19M 8S |