CMDR Panoptes- profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23 388 090 319 cr |
Credits spent on ships | 1 491 574 530 cr |
Credits spent on outfitting | 4 522 538 619 cr |
Credits spent on repairs | 30 479 206 cr |
Credits spent on fuel | 519 788 cr |
Credits spent on munitions | 16 862 530 cr |
Insurance claims | 42 |
Total claim costs | 123 047 504 cr |
Combat |
|
Bounties claimed | 1 516 |
Profit from bounties | 376 686 918 cr |
Combat bonds | 3 072 |
Profit from combat bonds | 1 650 579 158 cr |
Assassinations | 50 |
Profit from assassinations | 49 344 793 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 271 |
Lifetime fines value | 1 239 052 cr |
Bounties received/earned | 251 |
Lifetime bounty value | 2 934 300 cr |
Highest bounty issued | 546 800 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 22 289 312 cr |
Commodities smuggled | 2 247 |
Average profit | 1 238 295 cr |
Highest single transaction | 10 150 272 cr |
Trading |
|
Market network | 152 |
Trading profit | 8 238 004 790 cr |
Commodities traded | 155 911 |
Average profit | 13 504 926 cr |
Highest single transaction | 491 159 340 cr |
Mining |
|
Profits from mining | 12 424 467 384 cr |
Minerals refined | 7 597 |
Materials collected | 19 942 |
Exploration |
|
Systems visited | 3 987 |
Profits from exploration | 891 790 328 cr |
Level 2 detailed scans | 28 657 |
Level 3 detailed scans | 28 657 |
Highest payout | 10 609 425 cr |
Total hyperspace distance | 261 123 ly |
Total hyperspace jumps | 6 193 |
Max distance from start | 25 863,95 ly |
Max distance from Sol | 25 920,04 ly |
Max distance from Colonia | 27 274,39 ly |
Approximate time played | 7W 5D 12H 55M |
Passengers |
|
Total bulk passengers delivered | 8 181 |
Total VIPs delivered | 578 |
Total delivered | 8 759 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 666 120 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 534 |
Grade 1 upgrades generated | 500 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 767 |
Grade 4 upgrades generated | 797 |
Grade 5 upgrades generated | 884 |
Crew |
|
Crew credits earned | 2 149 112 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 34M 36S |
Time in gunner role | 5M 17S |
Time in fighter con role | 34M 42S |
Total credits accrued | 2 000 002 cr |