CMDR Dwmcse profile
(Krait Mk II)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 1 307 475 873 cr |
Credits spent on ships | 872 058 051 cr |
Credits spent on outfitting | 1 245 373 932 cr |
Credits spent on repairs | 2 736 282 cr |
Credits spent on fuel | 55 486 cr |
Credits spent on munitions | 181 857 cr |
Insurance claims | 4 |
Total claim costs | 11 188 519 cr |
Combat |
|
Bounties claimed | 46 |
Profit from bounties | 1 822 363 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 571 398 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 4 124 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 13 326 cr |
Commodities smuggled | 3 |
Average profit | 13 326 cr |
Highest single transaction | 13 326 cr |
Trading |
|
Market network | 43 |
Trading profit | 198 601 671 cr |
Commodities traded | 12 252 |
Average profit | 1 379 178 cr |
Highest single transaction | 36 859 968 cr |
Mining |
|
Profits from mining | 71 304 711 cr |
Minerals refined | 535 |
Materials collected | 5 058 |
Exploration |
|
Systems visited | 4 645 |
Profits from exploration | 1 336 039 751 cr |
Level 2 detailed scans | 49 604 |
Level 3 detailed scans | 49 603 |
Highest payout | 19 402 750 cr |
Total hyperspace distance | 232 569 ly |
Total hyperspace jumps | 5 004 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 24 597,77 ly |
Max distance from Colonia | 22 130,70 ly |
Approximate time played | 3W 6D 1H 15M |
Passengers |
|
Total bulk passengers delivered | 192 |
Total VIPs delivered | 7 |
Total delivered | 199 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 91 919 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 178 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 4 |
Crew |
|
Crew credits earned | 96 917 998 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 10M 11S |