CMDR ✪ SSB_sterni80 ✪ profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 394 250 421 cr |
Credits spent on ships | 980 441 948 cr |
Credits spent on outfitting | 3 331 681 273 cr |
Credits spent on repairs | 16 222 513 cr |
Credits spent on fuel | 1 001 436 cr |
Credits spent on munitions | 504 346 cr |
Insurance claims | 37 |
Total claim costs | 175 899 747 cr |
Combat |
|
Bounties claimed | 131 |
Profit from bounties | 21 989 244 cr |
Combat bonds | 20 |
Profit from combat bonds | 2 225 651 cr |
Assassinations | 91 |
Profit from assassinations | 27 704 856 cr |
Highest single reward | 573 354 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 1 635 841 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 718 800 cr |
Highest bounty issued | 263 900 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 224 771 cr |
Commodities smuggled | 175 |
Average profit | 37 114 cr |
Highest single transaction | 652 536 cr |
Trading |
|
Market network | 200 |
Trading profit | 4 829 057 741 cr |
Commodities traded | 170 951 |
Average profit | 7 557 211 cr |
Highest single transaction | 309 163 125 cr |
Mining |
|
Profits from mining | 3 818 375 133 cr |
Minerals refined | 5 751 |
Materials collected | 15 056 |
Exploration |
|
Systems visited | 9 593 |
Profits from exploration | 1 428 776 570 cr |
Level 2 detailed scans | 49 239 |
Level 3 detailed scans | 49 237 |
Highest payout | 12 371 096 cr |
Total hyperspace distance | 617 479 ly |
Total hyperspace jumps | 12 581 |
Max distance from start | 38 441,21 ly |
Max distance from Sol | 38 463,27 ly |
Max distance from Colonia | 45 931,14 ly |
Approximate time played | 11W 4D 14H 4M |
Passengers |
|
Total bulk passengers delivered | 14 838 |
Total VIPs delivered | 1 684 |
Total delivered | 16 522 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 70 798 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1 026 |
Grade 1 upgrades generated | 201 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 259 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 21 292 372 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 22M 43S |
Time in gunner role | 1H 23M 12S |
Total credits accrued | 43 569 cr |