CMDR Raked Badger profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 156 722 652 cr |
Credits spent on ships | 1 567 352 176 cr |
Credits spent on outfitting | 4 764 563 272 cr |
Credits spent on repairs | 53 158 076 cr |
Credits spent on fuel | 444 860 cr |
Credits spent on munitions | 2 649 736 cr |
Insurance claims | 39 |
Total claim costs | 374 415 389 cr |
Combat |
|
Bounties claimed | 402 |
Profit from bounties | 90 491 287 cr |
Combat bonds | 1 739 |
Profit from combat bonds | 199 433 599 cr |
Assassinations | 73 |
Profit from assassinations | 26 721 000 cr |
Highest single reward | 328 650 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 201 |
Lifetime fines value | 3 442 847 cr |
Bounties received/earned | 323 |
Lifetime bounty value | 10 286 700 cr |
Highest bounty issued | 1 897 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | −178 277 cr |
Commodities smuggled | 140 |
Average profit | −22 285 cr |
Highest single transaction | 46 878 cr |
Trading |
|
Market network | 65 |
Trading profit | 19 333 319 749 cr |
Commodities traded | 57 589 |
Average profit | 101 221 569 cr |
Highest single transaction | 744 525 760 cr |
Mining |
|
Profits from mining | 14 112 880 615 cr |
Minerals refined | 15 284 |
Materials collected | 22 460 |
Exploration |
|
Systems visited | 9 089 |
Profits from exploration | 1 098 016 954 cr |
Level 2 detailed scans | 36 477 |
Level 3 detailed scans | 36 476 |
Highest payout | 8 921 048 cr |
Total hyperspace distance | 431 804 ly |
Total hyperspace jumps | 11 110 |
Max distance from start | 37 179,77 ly |
Max distance from Sol | 37 159,76 ly |
Max distance from Colonia | 30 434,86 ly |
Approximate time played | 13W 2D 12H 12M |
Passengers |
|
Total bulk passengers delivered | 22 |
Total VIPs delivered | 75 |
Total delivered | 97 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 183 978 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 548 |
Grade 1 upgrades generated | 336 |
Grade 2 upgrades generated | 268 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 298 |
Grade 5 upgrades generated | 237 |
Crew |
|
Crew credits earned | 1 151 598 815 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 34M 33S |