CMDR L11R profile
Profile

Distances submitted:
0
Systems visited:
1 540
Systems discovered first:
457
Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: Knight
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 127 857 447 cr |
Credits spent on ships | 177 271 723 cr |
Credits spent on outfitting | 301 120 207 cr |
Credits spent on repairs | 802 921 cr |
Credits spent on fuel | 128 904 cr |
Credits spent on munitions | 135 026 cr |
Insurance claims | 18 |
Total claim costs | 23 403 706 cr |
Combat |
|
Bounties claimed | 10 |
Profit from bounties | 33 347 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 116 602 cr |
Highest single reward | 10 950 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 36 371 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 24 190 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 37 595 cr |
Commodities smuggled | 14 |
Average profit | 3 760 cr |
Highest single transaction | 9 310 cr |
Trading |
|
Market network | 18 |
Trading profit | 2 069 640 cr |
Commodities traded | 1 249 |
Average profit | 66 763 cr |
Highest single transaction | 546 176 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 101 |
Exploration |
|
Systems visited | 2 629 |
Profits from exploration | 35 353 360 cr |
Level 2 detailed scans | 358 |
Level 3 detailed scans | 4 301 |
Highest payout | 3 152 719 cr |
Total hyperspace distance | 77 243 ly |
Total hyperspace jumps | 3 397 |
Max distance from start | 22 003,54 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 22 257,46 ly |
Approximate time played | 1W 4D 14H 8M |
Passengers |
|
Total bulk passengers delivered | 325 |
Total VIPs delivered | 302 |
Total delivered | 627 |
Total ejected | 46 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 131 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 7 941 476 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15M 20S |
Time in gunner role | 26M 38S |