CMDR Sydney Logan profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 279 060 365 cr |
Credits spent on ships | 325 414 988 cr |
Credits spent on outfitting | 265 772 169 cr |
Credits spent on repairs | 490 392 cr |
Credits spent on fuel | 78 621 cr |
Credits spent on munitions | 27 449 cr |
Insurance claims | 8 |
Total claim costs | 17 511 881 cr |
Combat |
|
Bounties claimed | 99 |
Profit from bounties | 2 643 649 cr |
Combat bonds | 10 |
Profit from combat bonds | 341 076 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 170 162 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 140 220 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 8 |
Trading profit | 5 594 454 cr |
Commodities traded | 2 735 |
Average profit | 155 402 cr |
Highest single transaction | 1 173 462 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 429 |
Exploration |
|
Systems visited | 2 044 |
Profits from exploration | 502 539 791 cr |
Level 2 detailed scans | 21 263 |
Level 3 detailed scans | 21 262 |
Highest payout | 13 156 879 cr |
Total hyperspace distance | 84 153 ly |
Total hyperspace jumps | 2 628 |
Max distance from start | 28 679,07 ly |
Max distance from Sol | 28 711,77 ly |
Max distance from Colonia | 22 297,05 ly |
Approximate time played | 1W 3D 3H 54M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 3 575 |
Total delivered | 3 603 |
Total ejected | 222 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 4 375 747 cr |
Crew hired | 1 |
Crew lost | 1 |