CMDR Sahb profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 197 277 154 cr |
Credits spent on ships | 3 090 308 049 cr |
Credits spent on outfitting | 4 378 978 811 cr |
Credits spent on repairs | 18 296 967 cr |
Credits spent on fuel | 281 765 cr |
Credits spent on munitions | 668 877 cr |
Insurance claims | 14 |
Total claim costs | 56 824 349 cr |
Combat |
|
Bounties claimed | 150 |
Profit from bounties | 29 159 772 cr |
Combat bonds | 836 |
Profit from combat bonds | 65 958 013 cr |
Assassinations | 5 |
Profit from assassinations | 6 125 259 cr |
Highest single reward | 965 242 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 8 788 030 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 59 450 cr |
Highest bounty issued | 7 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35 625 cr |
Commodities smuggled | 5 |
Average profit | 7 125 cr |
Highest single transaction | 8 298 cr |
Trading |
|
Market network | 60 |
Trading profit | 32 670 157 680 cr |
Commodities traded | 104 284 |
Average profit | 121 450 400 cr |
Highest single transaction | 888 768 468 cr |
Mining |
|
Profits from mining | 31 368 800 400 cr |
Minerals refined | 8 950 |
Materials collected | 13 512 |
Exploration |
|
Systems visited | 4 659 |
Profits from exploration | 441 113 025 cr |
Level 2 detailed scans | 21 380 |
Level 3 detailed scans | 21 380 |
Highest payout | 7 823 466 cr |
Total hyperspace distance | 338 451 ly |
Total hyperspace jumps | 5 923 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 5D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 945 |
Total VIPs delivered | 0 |
Total delivered | 945 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 263 |
Grade 1 upgrades generated | 488 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 282 |
Grade 4 upgrades generated | 388 |
Grade 5 upgrades generated | 860 |
Crew |
|
Crew credits earned | 4 210 047 015 cr |
Crew hired | 10 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 22H 55M 31S |
Time in gunner role | 42M 29S |
Time in fighter con role | 19M 20S |
Total credits accrued | 1 554 349 845 cr |