CMDR CMDR Rusty Dog profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 275 637 455 cr |
Credits spent on ships | 3 262 554 210 cr |
Credits spent on outfitting | 6 837 587 240 cr |
Credits spent on repairs | 89 138 056 cr |
Credits spent on fuel | 1 911 385 cr |
Credits spent on munitions | 7 058 605 cr |
Insurance claims | 100 |
Total claim costs | 361 465 849 cr |
Combat |
|
Bounties claimed | 8 897 |
Profit from bounties | 553 176 372 cr |
Combat bonds | 3 269 |
Profit from combat bonds | 410 197 025 cr |
Assassinations | 93 |
Profit from assassinations | 86 573 116 cr |
Highest single reward | 1 049 334 cr |
Skimmers killed | 1 939 |
Crime |
|
Fines issued | 759 |
Lifetime fines value | 1 406 466 cr |
Bounties received/earned | 2 714 |
Lifetime bounty value | 3 100 765 cr |
Highest bounty issued | 511 800 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 34 012 293 cr |
Commodities smuggled | 751 |
Average profit | 382 161 cr |
Highest single transaction | 10 286 552 cr |
Trading |
|
Market network | 208 |
Trading profit | 8 163 056 096 cr |
Commodities traded | 327 351 |
Average profit | 5 166 491 cr |
Highest single transaction | 637 489 440 cr |
Mining |
|
Profits from mining | 4 343 056 024 cr |
Minerals refined | 4 711 |
Materials collected | 32 120 |
Exploration |
|
Systems visited | 15 329 |
Profits from exploration | 1 290 652 999 cr |
Level 2 detailed scans | 34 382 |
Level 3 detailed scans | 57 814 |
Highest payout | 12 196 449 cr |
Total hyperspace distance | 1 140 800 ly |
Total hyperspace jumps | 27 665 |
Max distance from start | 65 718,65 ly |
Approximate time played | 25W 5D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 9 735 |
Total VIPs delivered | 2 684 |
Total delivered | 12 419 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 175 752 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5 072 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 484 |
Grade 3 upgrades generated | 807 |
Grade 4 upgrades generated | 979 |
Grade 5 upgrades generated | 2 369 |
Crew |
|
Crew credits earned | 867 924 882 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 1M 36S |
Time in gunner role | 58M 9S |
Time in fighter con role | 14M 30S |
Total credits accrued | 3 203 024 cr |