CMDR KUDA01 profile
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1 063 176 132 cr |
Credits spent on ships | 295 590 178 cr |
Credits spent on outfitting | 427 603 558 cr |
Credits spent on repairs | 743 659 cr |
Credits spent on fuel | 55 509 cr |
Credits spent on munitions | 211 686 cr |
Insurance claims | 16 |
Total claim costs | 50 040 935 cr |
Combat |
|
Bounties claimed | 16 |
Profit from bounties | 3 907 977 cr |
Combat bonds | 35 |
Profit from combat bonds | 1 910 552 cr |
Assassinations | 2 |
Profit from assassinations | 189 082 cr |
Highest single reward | 194 657 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 8 578 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 7 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 32 |
Trading profit | 1 103 758 300 cr |
Commodities traded | 5 645 |
Average profit | 25 668 798 cr |
Highest single transaction | 311 684 040 cr |
Mining |
|
Profits from mining | 1 053 218 112 cr |
Minerals refined | 1 094 |
Materials collected | 2 624 |
Exploration |
|
Systems visited | 1 026 |
Profits from exploration | 30 210 051 cr |
Level 2 detailed scans | 1 760 |
Level 3 detailed scans | 1 760 |
Highest payout | 3 476 135 cr |
Total hyperspace distance | 36 637 ly |
Total hyperspace jumps | 1 247 |
Max distance from start | 12 812,16 ly |
Max distance from Sol | 12 780,76 ly |
Max distance from Colonia | 33 936,14 ly |
Approximate time played | 1W 19H 48M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 40 |
Grade 1 upgrades generated | 12 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 43M 15S |