CMDR UnoToro profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 664 454 063 cr |
Credits spent on ships | 456 040 339 cr |
Credits spent on outfitting | 334 441 490 cr |
Credits spent on repairs | 838 173 cr |
Credits spent on fuel | 76 886 cr |
Credits spent on munitions | 47 589 cr |
Insurance claims | 4 |
Total claim costs | 6 698 293 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 4 000 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 3 100 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 216 cr |
Commodities smuggled | 5 |
Average profit | 304 cr |
Highest single transaction | 1 080 cr |
Trading |
|
Market network | 20 |
Trading profit | 1 174 866 912 cr |
Commodities traded | 5 488 |
Average profit | 27 973 022 cr |
Highest single transaction | 315 331 200 cr |
Mining |
|
Profits from mining | 1 143 120 476 cr |
Minerals refined | 1 026 |
Materials collected | 4 113 |
Exploration |
|
Systems visited | 4 618 |
Profits from exploration | 487 008 830 cr |
Level 2 detailed scans | 22 578 |
Level 3 detailed scans | 22 578 |
Highest payout | 6 637 383 cr |
Total hyperspace distance | 204 350 ly |
Total hyperspace jumps | 4 933 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 1W 5D 22H 23M |
Passengers |
|
Total bulk passengers delivered | 8 876 |
Total VIPs delivered | 6 |
Total delivered | 8 882 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 47 236 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 20 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 1 |
Grade 3 upgrades generated | 2 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 9 |