CMDR Gvine profile
(Imperial Clipper)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 5 015 525 249 cr |
Credits spent on ships | 976 515 581 cr |
Credits spent on outfitting | 2 661 807 277 cr |
Credits spent on repairs | 7 849 150 cr |
Credits spent on fuel | 519 562 cr |
Credits spent on munitions | 2 121 536 cr |
Insurance claims | 20 |
Total claim costs | 77 641 183 cr |
Combat |
|
Bounties claimed | 618 |
Profit from bounties | 75 681 323 cr |
Combat bonds | 2 335 |
Profit from combat bonds | 148 434 446 cr |
Assassinations | 77 |
Profit from assassinations | 46 118 745 cr |
Highest single reward | 1 155 828 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 21 725 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 147 550 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 296 737 cr |
Commodities smuggled | 44 |
Average profit | 19 782 cr |
Highest single transaction | 185 030 cr |
Trading |
|
Market network | 102 |
Trading profit | 2 400 116 709 cr |
Commodities traded | 75 683 |
Average profit | 5 430 128 cr |
Highest single transaction | 229 003 347 cr |
Mining |
|
Profits from mining | 1 539 485 739 cr |
Minerals refined | 1 964 |
Materials collected | 12 657 |
Exploration |
|
Systems visited | 9 568 |
Profits from exploration | 1 106 347 505 cr |
Level 2 detailed scans | 36 357 |
Level 3 detailed scans | 36 357 |
Highest payout | 27 943 152 cr |
Total hyperspace distance | 704 206 ly |
Total hyperspace jumps | 13 169 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 6D 17H 13M |
Passengers |
|
Total bulk passengers delivered | 4 617 |
Total VIPs delivered | 1 842 |
Total delivered | 6 459 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 341 767 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 966 |
Grade 1 upgrades generated | 537 |
Grade 2 upgrades generated | 672 |
Grade 3 upgrades generated | 726 |
Grade 4 upgrades generated | 601 |
Grade 5 upgrades generated | 430 |
Crew |
|
Crew credits earned | 172 740 764 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 53M 15S |
Time in gunner role | 2H 35M 57S |
Time in fighter con role | 16M 8S |
Total credits accrued | 5 664 239 cr |