CMDR Loowas profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 599 614 612 cr |
Credits spent on ships | 1 743 284 562 cr |
Credits spent on outfitting | 1 416 888 024 cr |
Credits spent on repairs | 18 156 569 cr |
Credits spent on fuel | 203 299 cr |
Credits spent on munitions | 3 179 327 cr |
Insurance claims | 45 |
Total claim costs | 135 007 893 cr |
Combat |
|
Bounties claimed | 656 |
Profit from bounties | 65 656 422 cr |
Combat bonds | 513 |
Profit from combat bonds | 30 247 013 cr |
Assassinations | 67 |
Profit from assassinations | 32 600 968 cr |
Highest single reward | 283 702 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 315 |
Lifetime fines value | 2 245 649 cr |
Bounties received/earned | 622 |
Lifetime bounty value | 7 779 490 cr |
Highest bounty issued | 1 562 800 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 82 586 403 cr |
Commodities smuggled | 2 171 |
Average profit | 550 576 cr |
Highest single transaction | 36 747 388 cr |
Trading |
|
Market network | 100 |
Trading profit | 7 523 425 208 cr |
Commodities traded | 36 171 |
Average profit | 16 868 666 cr |
Highest single transaction | 567 579 136 cr |
Mining |
|
Profits from mining | 7 465 200 490 cr |
Minerals refined | 13 792 |
Materials collected | 17 058 |
Exploration |
|
Systems visited | 3 771 |
Profits from exploration | 1 407 321 589 cr |
Level 2 detailed scans | 35 730 |
Level 3 detailed scans | 35 730 |
Highest payout | 17 327 456 cr |
Total hyperspace distance | 175 085 ly |
Total hyperspace jumps | 4 888 |
Max distance from start | 29 218,52 ly |
Max distance from Sol | 29 716,17 ly |
Max distance from Colonia | 24 647,11 ly |
Approximate time played | 8W 3D 16H 34M |
Passengers |
|
Total bulk passengers delivered | 3 765 |
Total VIPs delivered | 98 |
Total delivered | 3 863 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 124 |
Total profit | 1 177 629 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 880 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 216 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 71 |
Crew |
|
Crew credits earned | 150 086 277 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M 20S |