CMDR Wingel15896 profile
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 2 060 187 780 cr |
Credits spent on ships | 1 239 068 483 cr |
Credits spent on outfitting | 1 429 306 409 cr |
Credits spent on repairs | 4 230 876 cr |
Credits spent on fuel | 196 249 cr |
Credits spent on munitions | 353 266 cr |
Insurance claims | 7 |
Total claim costs | 7 238 964 cr |
Combat |
|
Bounties claimed | 1 366 |
Profit from bounties | 48 969 495 cr |
Combat bonds | 21 |
Profit from combat bonds | 740 000 cr |
Assassinations | 2 |
Profit from assassinations | 155 118 cr |
Highest single reward | 212 700 cr |
Skimmers killed | 91 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 12 328 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 36 500 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 33 409 cr |
Commodities smuggled | 16 |
Average profit | 3 712 cr |
Highest single transaction | 12 368 cr |
Trading |
|
Market network | 66 |
Trading profit | 910 219 533 cr |
Commodities traded | 50 213 |
Average profit | 2 700 948 cr |
Highest single transaction | 159 316 128 cr |
Mining |
|
Profits from mining | 248 075 503 cr |
Minerals refined | 765 |
Materials collected | 4 540 |
Exploration |
|
Systems visited | 5 994 |
Profits from exploration | 499 023 158 cr |
Level 2 detailed scans | 4 869 |
Level 3 detailed scans | 107 854 |
Highest payout | 4 475 500 cr |
Total hyperspace distance | 265 467 ly |
Total hyperspace jumps | 6 949 |
Max distance from start | 25 948,53 ly |
Max distance from Sol | 26 003,82 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 4W 1D 1H 42M |
Passengers |
|
Total bulk passengers delivered | 235 |
Total VIPs delivered | 557 |
Total delivered | 792 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 324 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 44S |
Time in gunner role | 41M 8S |
Total credits accrued | 4 000 000 cr |