CMDR Septi profile
Profile

Commander name:
Current ship:
DEPRAVITY [SE-14D]
(Dolphin)
(Dolphin)
Member since:
1.7.2020
Distances submitted:
0
Systems visited:
2 367
Systems discovered first:
659

Ranks
Defenceless
Directionless
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 786 403 013 cr |
Credits spent on ships | 219 234 217 cr |
Credits spent on outfitting | 252 495 610 cr |
Credits spent on repairs | 350 367 cr |
Credits spent on fuel | 55 681 cr |
Credits spent on munitions | 413 282 cr |
Insurance claims | 13 |
Total claim costs | 12 162 826 cr |
Combat |
|
Bounties claimed | 72 |
Profit from bounties | 1 728 632 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 12 |
Profit from assassinations | 1 741 422 cr |
Highest single reward | 278 925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 11 073 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 72 400 cr |
Highest bounty issued | 7 800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 521 689 567 cr |
Commodities traded | 1 674 |
Average profit | 7 671 905 cr |
Highest single transaction | 307 448 820 cr |
Mining |
|
Profits from mining | 521 346 412 cr |
Minerals refined | 1 028 |
Materials collected | 3 550 |
Exploration |
|
Systems visited | 1 957 |
Profits from exploration | 284 514 199 cr |
Level 2 detailed scans | 7 457 |
Level 3 detailed scans | 7 457 |
Highest payout | 10 444 952 cr |
Total hyperspace distance | 75 801 ly |
Total hyperspace jumps | 2 417 |
Max distance from start | 34 209,04 ly |
Max distance from Sol | 34 240,68 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 2W 14H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 26 |
Total delivered | 26 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 3 |