CMDR Anchoret profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 095 196 963 cr |
Credits spent on ships | 2 151 717 582 cr |
Credits spent on outfitting | 7 653 764 422 cr |
Credits spent on repairs | 53 204 166 cr |
Credits spent on fuel | 1 622 168 cr |
Credits spent on munitions | 7 678 530 cr |
Insurance claims | 34 |
Total claim costs | 251 323 222 cr |
Combat |
|
Bounties claimed | 9 364 |
Profit from bounties | 269 396 939 cr |
Combat bonds | 592 |
Profit from combat bonds | 14 666 942 cr |
Assassinations | 330 |
Profit from assassinations | 45 099 611 cr |
Highest single reward | 280 325 cr |
Skimmers killed | 121 |
Crime |
|
Fines issued | 207 |
Lifetime fines value | 2 906 364 cr |
Bounties received/earned | 485 |
Lifetime bounty value | 494 145 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 6 881 371 cr |
Commodities smuggled | 2 790 |
Average profit | 63 716 cr |
Highest single transaction | 818 122 cr |
Trading |
|
Market network | 270 |
Trading profit | 4 456 550 811 cr |
Commodities traded | 329 329 |
Average profit | 1 890 773 cr |
Highest single transaction | 734 623 232 cr |
Mining |
|
Profits from mining | 4 828 974 259 cr |
Minerals refined | 55 024 |
Materials collected | 41 386 |
Exploration |
|
Systems visited | 57 449 |
Profits from exploration | 26 203 194 013 cr |
Level 2 detailed scans | 346 823 |
Level 3 detailed scans | 659 456 |
Highest payout | 26 882 688 cr |
Total hyperspace distance | 2 325 565 ly |
Total hyperspace jumps | 63 909 |
Max distance from start | 55 984,28 ly |
Max distance from Sol | 56 044,45 ly |
Max distance from Colonia | 45 588,20 ly |
Approximate time played | 44W 4D 18H 14M |
Passengers |
|
Total bulk passengers delivered | 356 |
Total VIPs delivered | 0 |
Total delivered | 356 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 804 010 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 205 |
Grade 1 upgrades generated | 328 |
Grade 2 upgrades generated | 396 |
Grade 3 upgrades generated | 512 |
Grade 4 upgrades generated | 565 |
Grade 5 upgrades generated | 404 |
Crew |
|
Crew credits earned | 1 063 669 932 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 19M 56S |
Time in gunner role | 8M 49S |
Time in fighter con role | 2H 28M 41S |
Total credits accrued | 5 619 547 cr |
Total fines accrued | 300 cr |