CMDR S---Te---Fan profile
(Krait MkII)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 480 106 765 cr |
Credits spent on ships | 944 761 566 cr |
Credits spent on outfitting | 3 978 480 323 cr |
Credits spent on repairs | 32 263 028 cr |
Credits spent on fuel | 1 246 853 cr |
Credits spent on munitions | 2 170 427 cr |
Insurance claims | 36 |
Total claim costs | 245 567 255 cr |
Combat |
|
Bounties claimed | 1 254 |
Profit from bounties | 248 922 420 cr |
Combat bonds | 1 772 |
Profit from combat bonds | 125 069 003 cr |
Assassinations | 101 |
Profit from assassinations | 69 409 385 cr |
Highest single reward | 637 634 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 5 759 191 cr |
Bounties received/earned | 502 |
Lifetime bounty value | 703 850 cr |
Highest bounty issued | 17 300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2 217 636 cr |
Commodities smuggled | 1 737 |
Average profit | 110 882 cr |
Highest single transaction | 1 224 154 cr |
Trading |
|
Market network | 109 |
Trading profit | 9 347 203 787 cr |
Commodities traded | 54 631 |
Average profit | 17 536 968 cr |
Highest single transaction | 538 382 080 cr |
Mining |
|
Profits from mining | 2 663 166 746 cr |
Minerals refined | 16 239 |
Materials collected | 36 218 |
Exploration |
|
Systems visited | 5 544 |
Profits from exploration | 323 250 777 cr |
Level 2 detailed scans | 19 805 |
Level 3 detailed scans | 19 826 |
Highest payout | 7 105 993 cr |
Total hyperspace distance | 243 283 ly |
Total hyperspace jumps | 10 221 |
Max distance from start | 26 109,40 ly |
Max distance from Sol | 3 040,55 ly |
Max distance from Colonia | 24 235,17 ly |
Approximate time played | 6W 6D 16H 59M |
Passengers |
|
Total bulk passengers delivered | 22 |
Total VIPs delivered | 175 |
Total delivered | 197 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 271 |
Grade 1 upgrades generated | 659 |
Grade 2 upgrades generated | 698 |
Grade 3 upgrades generated | 737 |
Grade 4 upgrades generated | 674 |
Grade 5 upgrades generated | 503 |
Crew |
|
Crew credits earned | 924 939 910 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 35S |