CMDR Disc0rdian profile
Profile

Commander name:
Current ship:
Corsair
Member since:
6.7.2020
Distances submitted:
0
Systems visited:
1 015
Systems discovered first:
124
Balance:
131 802 508 Cr

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 698 248 849 cr |
Credits spent on ships | 332 546 876 cr |
Credits spent on outfitting | 575 644 687 cr |
Credits spent on repairs | 2 412 090 cr |
Credits spent on fuel | 117 329 cr |
Credits spent on munitions | 382 547 cr |
Insurance claims | 4 |
Total claim costs | 16 593 226 cr |
Combat |
|
Bounties claimed | 11 |
Profit from bounties | 1 890 912 cr |
Combat bonds | 7 |
Profit from combat bonds | 48 065 000 cr |
Assassinations | 1 |
Profit from assassinations | 198 759 cr |
Highest single reward | 565 945 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 5 250 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 4 100 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 32 |
Trading profit | 565 845 910 cr |
Commodities traded | 2 745 |
Average profit | 5 658 459 cr |
Highest single transaction | 113 644 896 cr |
Mining |
|
Profits from mining | 560 337 998 cr |
Minerals refined | 1 235 |
Materials collected | 5 546 |
Exploration |
|
Systems visited | 2 308 |
Profits from exploration | 177 596 834 cr |
Level 2 detailed scans | 8 019 |
Level 3 detailed scans | 8 019 |
Highest payout | 7 607 302 cr |
Total hyperspace distance | 156 001 ly |
Total hyperspace jumps | 2 773 |
Max distance from start | 22 035,90 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 22 721,58 ly |
Approximate time played | 1W 4D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 174 |
Total VIPs delivered | 0 |
Total delivered | 174 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 240 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 44 |
Multi-Crew |
|
Total time in multi-crew | 4H 16M 49S |
Time in gunner role | 2H 8M 3S |
Time in fighter con role | 1M 50S |