CMDR Shrike6765 profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33 015 854 189 cr |
Credits spent on ships | 1 319 075 976 cr |
Credits spent on outfitting | 3 273 509 867 cr |
Credits spent on repairs | 31 126 387 cr |
Credits spent on fuel | 403 892 cr |
Credits spent on munitions | 1 452 097 cr |
Insurance claims | 36 |
Total claim costs | 294 276 212 cr |
Combat |
|
Bounties claimed | 1 646 |
Profit from bounties | 338 012 411 cr |
Combat bonds | 796 |
Profit from combat bonds | 169 206 614 cr |
Assassinations | 35 |
Profit from assassinations | 16 249 575 cr |
Highest single reward | 1 959 300 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 14 343 714 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 23 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 925 506 cr |
Commodities smuggled | 131 |
Average profit | 44 072 cr |
Highest single transaction | 467 712 cr |
Trading |
|
Market network | 244 |
Trading profit | 27 858 784 289 cr |
Commodities traded | 275 910 |
Average profit | 27 747 793 cr |
Highest single transaction | 240 058 368 cr |
Mining |
|
Profits from mining | 11 206 276 149 cr |
Minerals refined | 19 097 |
Materials collected | 16 289 |
Exploration |
|
Systems visited | 5 974 |
Profits from exploration | 3 647 838 586 cr |
Level 2 detailed scans | 52 440 |
Level 3 detailed scans | 52 440 |
Highest payout | 29 566 263 cr |
Total hyperspace distance | 296 063 ly |
Total hyperspace jumps | 7 881 |
Max distance from start | 42 628,34 ly |
Max distance from Sol | 42 640,08 ly |
Max distance from Colonia | 29 043,99 ly |
Approximate time played | 19W 5D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 4 224 |
Total VIPs delivered | 4 954 |
Total delivered | 9 178 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 776 236 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 382 |
Grade 1 upgrades generated | 283 |
Grade 2 upgrades generated | 302 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 295 |
Grade 5 upgrades generated | 155 |