CMDR Grouchy Veteran profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 5 287 763 034 cr |
Credits spent on ships | 2 084 710 271 cr |
Credits spent on outfitting | 5 067 940 644 cr |
Credits spent on repairs | 13 729 352 cr |
Credits spent on fuel | 160 631 cr |
Credits spent on munitions | 1 274 565 cr |
Insurance claims | 32 |
Total claim costs | 256 234 062 cr |
Combat |
|
Bounties claimed | 520 |
Profit from bounties | 65 213 196 cr |
Combat bonds | 952 |
Profit from combat bonds | 49 659 398 cr |
Assassinations | 16 |
Profit from assassinations | 4 874 501 cr |
Highest single reward | 280 575 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 825 658 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 12 650 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 133 887 cr |
Commodities smuggled | 26 |
Average profit | 14 876 cr |
Highest single transaction | 100 632 cr |
Trading |
|
Market network | 50 |
Trading profit | 4 695 503 324 cr |
Commodities traded | 24 334 |
Average profit | 21 941 604 cr |
Highest single transaction | 496 066 536 cr |
Mining |
|
Profits from mining | 2 484 107 141 cr |
Minerals refined | 4 756 |
Materials collected | 10 179 |
Exploration |
|
Systems visited | 1 940 |
Profits from exploration | 68 668 114 cr |
Level 2 detailed scans | 6 788 |
Level 3 detailed scans | 6 787 |
Highest payout | 2 240 698 cr |
Total hyperspace distance | 77 669 ly |
Total hyperspace jumps | 3 488 |
Max distance from start | 1 634,00 ly |
Max distance from Sol | 1 598,86 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 1W 2D 17H 23M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 643 |
Total delivered | 694 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1 730 |
Grade 1 upgrades generated | 770 |
Grade 2 upgrades generated | 488 |
Grade 3 upgrades generated | 278 |
Grade 4 upgrades generated | 132 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 61 746 595 cr |
Crew hired | 35 |
Crew fired | 34 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 44M 14S |