CMDR Caine Hazen profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 161 525 427 cr |
Credits spent on ships | 766 964 493 cr |
Credits spent on outfitting | 1 935 298 546 cr |
Credits spent on repairs | 2 708 423 cr |
Credits spent on fuel | 125 180 cr |
Credits spent on munitions | 785 692 cr |
Insurance claims | 7 |
Total claim costs | 35 780 917 cr |
Combat |
|
Bounties claimed | 679 |
Profit from bounties | 63 520 801 cr |
Combat bonds | 166 |
Profit from combat bonds | 9 115 836 cr |
Assassinations | 12 |
Profit from assassinations | 4 811 095 cr |
Highest single reward | 449 940 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 23 787 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 18 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 276 944 cr |
Commodities smuggled | 79 |
Average profit | 11 078 cr |
Highest single transaction | 63 850 cr |
Trading |
|
Market network | 85 |
Trading profit | 12 187 541 589 cr |
Commodities traded | 59 747 |
Average profit | 33 574 495 cr |
Highest single transaction | 864 525 024 cr |
Mining |
|
Profits from mining | 2 311 364 589 cr |
Minerals refined | 11 896 |
Materials collected | 11 550 |
Exploration |
|
Systems visited | 658 |
Profits from exploration | 105 430 197 cr |
Level 2 detailed scans | 6 087 |
Level 3 detailed scans | 6 084 |
Highest payout | 5 050 742 cr |
Total hyperspace distance | 26 369 ly |
Total hyperspace jumps | 1 406 |
Max distance from start | 2 707,69 ly |
Max distance from Sol | 2 667,21 ly |
Max distance from Colonia | 24 276,86 ly |
Approximate time played | 5W 5D 12H 49M |
Passengers |
|
Total bulk passengers delivered | 5 473 |
Total VIPs delivered | 0 |
Total delivered | 5 473 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1 102 592 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 628 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 199 839 351 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 26M 16S |